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Senin, 03 Desember 2012

Cheat The Sims (PC)


DCI tak pernah Post cheat the simis  ini awal dari pengpsan cheat the sims dari the sims 1 (pc)

Cheat Codes
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter the following codes to activate each cheat. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.


EffectCode
1000 Simoleons (unpatched game version)klapaucius
1000 Simoleons (patched game version)rosebud
Add new family history stat to the current familyhist_add
Appends the route destination list to AllRoutes.txt every time a route is foundwrite_destlist
Architecture tools automatically set the level as neededauto_level
Automatically import and load indicated FAM fileimport 
Automatically load indicated house, no questions askedhouse 
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running Windows NTflush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text 
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origindraw_origins
Dump entire memory to core_dump_[date:time].txtcore_dump
Dump selected person's most recent list of scored interactions to a filedump_happy
Dump selected person's motive contribution curve to a filedump_mc
Enable debug flag to show outcome choice dialogs for social interactionsdebug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheatscht 
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log windowlog_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is loadedtutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt#import
Rebuilds entire control panel/UCP from scratchrebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writablerefresh_faces
Rematch dependent textures and regenerate bitmaps for all user charactersrefresh_textures
Restore tutorialrestore_tut
Rotate camerarotation <0-3>
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused familiesfam_test
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy <1-100>
Set game speedsim_speed <-1000-1000>
Set grass change valueedit_grass :
Set grass growthgrow_grass <0-150>
Set lot sizelot_size 
Set maximum milliseconds to allow simulatorsim_limit 
Set sim speedsim_speed <-1000 -="-" 1000="1000">
Set time of day (unpatched game version)set_hour <1-24>
Set z offset for thought bubblesbubble_tweak 
Sets the neighborhood directory to the path
Sets up the borders of the lot with non-editable flag. Requires rotationlot_border 
Sets whether menu items appear for in use objectsallow_inuse
Show memory view window in debug builds of the gamememview
Start sim loggingsim_log begin
Swap the two house files and updates familiesswap_houses 
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the keyboardvisitor_control
Toggle assets reportreport_assets
Toggle automatic object reset featureauto_reset
Toggle calls to PeekMessage within sim loopsim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person control menusall_menus
Toggle musicmusic
Toggle object compression in save fileobj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits and skinsreload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is foundwrite_routes
Write out behavior tuning constants to Tuning.txt#export

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Author: admin
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